Final patch



Hmm…after thinking about this a little bit, I actually am already super bored/over this and just want to move on to building the games. Might need to define a sprint plan for this week’s work on Bumble but I just want to move on for a little while. Probably putting together a Kanban board would be ideal, now. The planet painting feature is something that I really want to work on, but I think it’s going to need a big revamp and for that to happen, it needs to be part of a different project. I think I’m going to focus on smooth animations and vibrant colours - like the Voidpet watering & growth scenes.
I may add some little scenes like the moon (based on moon phases) if there would be any real-life effect (and I’m not talking about astrological bullshit here).
I’m really excited about the potential for Godot + React Native because it allows me to have one consistent interface where everything is exported to a node-interface but can have the Godot scenes as well (imagine the Godot scene as a single tab).
One thing I want to do during this week (starting Sunday 02/11) is get the classification scenes very cleanly integrated with the rest of the styling of the frontend. A static image that can have varying complexity doesn’t suffice.
At the moment (06/11), I’m working on updating the UI of the RN build. So I’m going to build out the new UI elements, get copilot to do a feature comparison, and then once I’m sure we’re ready to go, copilot will replace the old elements with the new components.
I also want to get the Godot and RN/Expo builds all working in conjunction via Docker, and maybe an automated pipeline for godot builds. As well as eventually moving the current RN build over to the new godot/rn mesh repo/structure.
Update - 07/11.
I think a key goal for distribution before end of tomorrow is to have the pollination figured out. What sort of mechanic does pollination provide? Are we going to highlight breeding this early? Why not?
Maybe we also have orders for crops or other growables, either you can only sell if there’s an order or you get bonuses for selling to a “customer”.
It would be nice to set up pipelines to transport water between farms/locations… Maybe even baking.
I need to have a think about what will really set “Bumble” apart from other farming/garden games. Citizen science is nice and all, but what I’ve learnt now is that it can’t dominate the mechanics or gameplay. Is the decorative aspect the key mechanic? Is it a mental health game? Is it all about collecting more pollinators (I think this might be an option).
- Set up auto-tagging of tasks and content in vault manuscript
- Determine the breeding pattern in relation to nectar quantity in hives and classification events
Shopping ecosystem
Perhaps, instead of a shop panel (like is currently implemented), users have to navigate to a building or a series of buildings that each have different items available to purchase.
📝 Transcribed Notes
Automatically transcribed from handwritten notes using OCR
📝 Transcribed: 631C9198-BB9B-4DBE-8F2E-84666A6AE157_1_105_c.jpeg
Transcribed Text: pl~ (c-1,X 04, B,
LL Wr 4 k; IVAk II TLAalo U; iLi”%1 U) - let Jivn 5+3 Kyet biun 3- nll Tk) +L~ iL bi~ +) L6t H , rii hc &kuI L tlt I; Valt6: ‘k bivn - 20” ( 4 sfc DAp 4k-, Ick W! (yk-) 6iUaGaL,TL” Oluiw ’ Bc duv~ HL I~ Nl. h. 4” Lll F ,ilik veltec: Win_ OtLvr +L, . 044I BL Hu. dil: Lk Ust 0-55 H 3445 HL) Uafi = fV+v U^ ,|4_ Pu+1;ay. Y6 , (. 2(kck . (40*LU plnul, wl Pvrsh ’ Plorsk6.1 Tpl; iretF V “xPexa . /1 P-LS 94 VFy-4) ApkJ Qo-V. pl~ AL~ “ii Lyack WA
OCR transcribed on 2025-11-08 11:53
📝 Transcribed: E2404C60-0DD1-4C69-ADBC-7ACFC1214470_4_5005_c.jpeg
Transcribed Text: ::01 Oi-) 3zb k L U~ 4 6 . 1p5 57 0”’
OCR transcribed on 2025-11-08 11:53
📝 Transcribed: 16580ECE-A422-4084-A683-F38BC806C7D5_4_5005_c.jpeg
Transcribed Text: 3leTuv? p~-
OCR transcribed on 2025-11-08 11:53
📝 Transcribed: 54D320DD-EA4A-41FE-BEBA-D2CF19D38510_1_105_c.jpeg
Transcribed Text: J~ 94 “75 6^ K”
ksvs_t rAi Mlv Llk W 04t L( Ic: LL ‘k aAa Bl VeL 0a4n ’ As ] L 0? brecLI ^ L #Petb Exya-k ‘Lk 144rMAn KPI; J- ~K Va 6V MAal-)_ JL.(( t4o U Kl, %4 Ga/. L) Tel, p Vitcj-L; DlscU {dcbeos ca.Ik ~t { dsk) ~vpr Kep- InI 6-L ~b (V^ AM J” TL 6x #J Fli 0- Frant; IsoL +Lb- IL FL 9**1 0) ra) buc Ly” ”’ hll ckuck> aKkte 1 su Mnb Vent Hhs 7) olLc Cen 54 0).|1.20 A AcHieve-eMt ) 2-1^~5 (Uw) PwA Vrah (1*7) a-t MMroKTArT Aecs-L, 1 tnla Ietl A-A ~pkl _64 E Vpp
OCR transcribed on 2025-11-08 11:53
📝 Transcribed: 36564D98-67FA-4AAD-90E1-ADD9D4DBEB12_1_105_c.jpeg
Transcribed Text: I.ar “Dv” 2v*544 Jut_ 12,.6 ~ h } JAtt FL _ 4t - Tirk :: 2 Gl ’(#L~~k b x1z LL
nuk AL 7 plet P-nky 0-k. Rhs Bau! 0~Ms plla_t Grl3? 6.iw, pLb: 64 II.25 ‘-k; Plk 666) 6z A 45 Gat, {imtL YL; (k L ~L (Vj* 6b n 744445 Tyrv Frt Ll Lhzzlk K
-K) alal rlk_Air’ (; &b.6; klk Jont pll_ ~itz H ~i Plup:,^ La bu Fln Mo slakv) 64 tL bec e fl ; 2kck) twv if L Ths Hlu #AJcts. io-) BJ ; 4,k) he Jl (yJ
) 0Je7lTL) TkF 5-41 M4 paka Plt> 2H) Tr La”l plevk 42) Mt? clsh_ Just pl-k Pclltz 3464 “L~ Je~* -Plk 0x 2 Rale Ml, 2’~
OCR transcribed on 2025-11-08 11:53
📝 Transcribed: 44F96893-A78B-4DC6-8D0E-7895CA154AD9_1_105_c.jpeg
Transcribed Text: Go
ll Ickn 0a.I3 Fi,,L fl K RuacL Nkz Urmm c ’ (. GLe bu: 1,6 Plzy” vkill, 6LA. Ak # ph” (LIj Tuk::, (AcU 2,k 61( K Plur Iak 64 4+ prb” I Ared) ) #L JaJ il~ Gult 304” Aeb 9~- 1il F H plaj Lk IC JFl ‘K, SkL ~ If ~ Jew 04I. 25 LS t-xk HCLLAI C-6a= 47914 IL ke; tLl 67 Jle” G~+L Ka 65 GLi besl~ 9ortl. UclM Lu Nzi KlikJ Tyrs Lust N_ku Jo.H5 KL 6;5. 2; Arth ‘L Ak;slth , ohi Jetel+ t Au b~l, _
“i’~ bU + N
l Akku, ik L V4 H ‘(7 ~~L 6k: Wh Kr Fszt/ ‘1 Lu p,k prall , 0X w Rn f Ml^ 6A Jic Fle ~ ax Hl Fl : 24t) 6bi TLALum+) kU JAc _ h~ = Obc-b , s~t WV kt 32 Bxhsa (^ 4lz; chut- V”L.k Mp Al NL 6l” 1Ll wli 4L belt klb: bk: A# cc[ ~~a ’ pb Jh Km 2 fu5 ‘6 JDv wic pl md) muhst K ‘inok shiis. H (a aALcJy Ak du t Velluy/ 4 LJ"" “ppcsxl la ) Arn= Req” Tv+” 4Hetcrak- A 6} -1l, *? 244 Delr”) - 06e Al):”’ Aoz,ku &+~Lk J Cet Dpem, au ~ul I-k ~l . ALU YP)cdlo
OCR transcribed on 2025-11-08 11:53