New landing page
Quick ideas
- Should probably add some visuals, maybe some public posts
- Maybe we have a competition and the weekly challenges placed there
Tasks:
- Send out initial new layout for quick feedback - LANDING-1 ✅ 2025-09-16
https://x.com/TheMrScrooby/status/1970481590951387222
Anomaly objects in viewports
AI4M
This should be integrated next, in stages Multiple missions Emphasis on landing Explore how we maintain simplicity (compared to just two projects) - just based on viewports or some other method?
Main story:
Users are able to deploy their rovers, the rover goes between the waypoints, new anomaly at the end of each waypoint
Initial setup
Let’s take stock of what we have so far:
- Main viewport (pre-deployment): brief bio, CTA to deploy page
- Deploy route: Two sidebars (dummy data), waypoint map, deploy button
- If there are already routes for the user, redirect them from the rover deploy page - AI4Mars-1 ✅ 2025-09-16
- Get waypoints imposed on main rover viewport - AI4Mars-2 ✅ 2025-09-16
- Show current rover position AI4Mars-3 ✅ 2025-09-16
- Better-looking topographic map? AI4Mars-4 ✅ 2025-09-18
- Yep, this is definitely something that is required, drastically
^^ This is what I’ve got so far. Telescope-Background
- Yep, this is definitely something that is required, drastically
- Automatic deleting of routes end of week (unless they’re young) AI4Mars-5 ✅ 2025-09-16
- New table for tool_interactions - AI4Mars-6 ✅ 2025-09-16


Once this is done, next week we can add Planet4 project to the satellites and add more granular control to the navigation process.
Scope for coffee tomorrow:
- Optimal flow and table structure
- Classification improvements, annotations for all
- Better anomaly components with integration into viewports
- Improved post-classification scene with actions emphasised
Improved waypoints & popups ( AI4Mars-7 ):
- Refuelling & base waypoints ✅ 2025-09-22
- Show anomaly popup ✅ 2025-09-18
- Add anomaly classification link ✅ 2025-09-18
New classification window for AI4Mars - AI4Mars-8:
- Sidebars with info
- Dialogue for right sidebar
New next scene - AI4Mars-9:
- Show findings (generate) ✅ 2025-10-20 - SSG-292
- Redirect to rover viewport ✅ 2025-09-22
- Rover starts travelling again ✅ 2025-09-18
Figure out time between last waypoint and route/[backto]base since linked_anomalies are deleted…

^^ Sidebars removed from deploy page temporarily
More details/tutorial text required for pre-deployment scene
Post-sprint:
- Upgrade in Research section for adding more rover waypoints
- Add “step-2” button functionality for all Next scene cards
Planet-4
-
Get more data points from Zooniverse (probably something required for all projects, TBH) - Planet4-1
-
Filter/blocker based on planet-type - disabled for now ✅ 2025-09-19 - specifically planet radius

-
Add selection window to Satellite deploy scene ✅ 2025-09-21
-
Add new classification link to dynamic route ✅ 2025-09-22


Then, we can have the satellite be reset:

Research
- More waypoints? - AI4Mars
- Interpret clouds - JVH CloudspottingOnMars
- Shapes project - CloudspottingOnMars
- Ice % - CloudspottingOnMars + Planet4
- Mineral compositions - AI4Mars
- Resource collection method - AI4Mars
- More satellites - Satellite
- More snapshots - Satellite
Building these features means that we can now create algos that provide a little bit of backstory and context about these locations/objects and this opens up the exploration and cultivation component. It’s a reasonable endpoint, because it provides a “use” for all the data and classifications.
The cultivation aspect (e.g. adding clouds) and how much “power” we give the player character is someth we need to figure out. As well as the delivery method for the user - are we emphasising a 3d/2d scene environment for anything, and for how much?
But overall, getting things to a point where the viewports are all uniform, with smooth animations, and the discoveries produce someth of value, is ideal.
New Landing page
JIRA:SSG-272 #LANDING-1
Now, that’s done. And that’s a nice landing page
Post-Sprint
- NGTS Zooniverse data add-on pack (accessed via research) - PLanetHunters
- Notification overhaul, especially for AI4Mars

- All viewports should have the same base, and have sidebars/bottom panels (responsiveness )
- We’re going to need to improve the “your discoveries” feature so it’s visible in all projects + next action - SSG-293 ✅ 2025-10-20
- next scene should show info about anomaly, classification effect on parent/anomaly object


ESI value minigame?